Wednesday, May 25, 2016

Prince Of Persia - The Forgotten Sands


Prince Of Persia - The Forgotten Sands

Prince of Persia: The Forgotten Sands all 21 Sarcophagi Loions:
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Submitted by: Arju

ch sarcophagus you destroy is worth about 20 XP, in addition to some hlth and
energy orbs. You must Power Attack a sarcophagus to brk it.

1.This is the sarcophagus that's pointed out to you as part of the in-game tutorial.
Run up a wall and jump to rch the bm, then lp to the climbing stones and
wall-run up to the sarcophagus's ledge.

2.In the Fortress Courtyard, the second sarcophagus is on a ledge directly below the
first wall switch. It's difficult but not impossible to miss.

3.When you rch the spike-trapped floors in the Fortress Courtyard, the Prince will
mention that there aren't any statues in the courtyard. This is your cue to pay
attention to the ledges below you, where you'll notice a sarcophagus. Run through
the gauntlet of spike traps, then drop down and cling to the ledge with the circle/
B button. Shimmy along the edge until you rch a ledge you can drop down to, then
run along the wall to the right, moving from ledge to ledge, until you can climb
to the ar where the sarcophagus is kept.

4.Once you manage to make it through the Prison, there's a sequence where you have
to activate a floor switch, then run past some arrow and spike traps to get under
a gate before it closes. Having done so, there's a wall on the right just past the
gate that you can climb, allowing you to do some simple platforming and rch the
sarcophagus. Use the banner undernth it to drop down, and you'll be back at the
switch.

5.Nr the beginning of the Sewer, after you escape the first room, look above you as
you lp onto the horizontal bm. There's a second bm overhd that you can barely
see under ordinary circumstances. Climb all the way up the next column, then make a
blind jump towards the screen. The Prince will land on the higher bm, and the camera
will swing around to face this well-hidden sarcophagus.

6.Right before you lve the Sewer, turn left to find the sarcophagus across a lengthy
gap, with two water jets in the way. The trick is that they turn off and on at irregular
intervals, so you need to use very careful timing. Freeze the first one, then lp and
dctivate the Flow in midair, allowing the jet to appr right in time for you to grab
it.

7.After you avoid Ratash's first attack in the Royal Chambers and run back inside, you
get ambushed by a small legion of sand crtures in a bedroom. Dl with them, then
hit the two wall switches in the back of the room by climbing up the water column.
When both are pushed, it opens a secret door.

8.After your second run-in with Ratash in the Royal Chambers, you're asked to climb two
parallel waterfalls, using a pair of water jets between them to gain extra height.
Swing off the top water jet and dctivate the Flow in mid-air, passing through the
right waterfall and landing on a hidden ledge with the sarcophagus.

9.Instd of running through the spokes of the water wheel at the end of the Royal
Chambers, climb up the wall to the climbing stones, which you should be barely able
to see above you. From there, you can lp to a flagpole and swing to the ledge where
this sarcophagus is hidden.

10.Right as you enter the Throne Room, turn left and climb the stones to the left of
the door. Wall-run left at the top of the wall and make a blind jump to a couple
of water jets you can't see, swinging off of them to rch the hidden sarcophagus.

11.After sliding down the long vertical shaft in the Terrace, using the banners and
flagpoles, you'll propel yourself via Flight over to a ledge with a few enemies.
Dis them, then climb the ledges to the right of the door.

12.In the Rooftop Gardens, when you rch the ar where you saw Malik fighting, check
behind the tree.

13.After the big fight scene in the Rooftop Gardens, lp to the ledge undernth the
nrby waterfall and climb up. The waterfall is hiding a secret ar, where you
can climb up a wall to rch this sarcophagus.

14.After the big fight scene nr the end of the Aqueducts, instd of using the
vultures to lve the ar, drop down off the edge. You can safely drop down to
a hidden balcony, where you'll find a sarcophagus in an alcove.

15.In the statue room in the Ruins of Rekem, just before you have the chance to
escape, you'll find yourself standing on a balance bm with recallable platforms
to your left and right. The right path lds to the exit; the left lds to a short
corridor full of swinging axes, with this sarcophagus at its end.

16.Right after you find the last sarcophagus, look for this one behind a waterfall
right before you go through the next gate.

17.You pretty much trip over this sarcophagus while you're trying to unlock the secret
passage in the throne room of Rekem.

18.In the Reservoir, after defting the Titan nr the beginning of the ar, jump
through the waterfall to the left of the recallable ar. Roll through the gap in
the wall to find this sarcophagus.

19.There's a lion-hded statue in the Rekem Reservoir, which Razia is standing in front
of when she activates all of the waterspouts in the ar. When you rch that statue,
drop down off the edge of the platform next to it and shimmy right until you find
some rocks you can climb down. Slide down them, then wall-run left onto the ledge
and follow it around until you find this sarcophagus.

20.This sarcophagus is in plain sight behind a closed door in Solomon's Hall. Rching
it is the trick. Run up the wall and hit the switch to the right of the gate,
activating the water jets, and jump off the switch to grab the jet. Swing on both
jets to the wall and run up it to the ledge, then shimmy all the way to the right
of the ledge and wall-run to the switch above the entry door. Lp off the switch
and run like hell to the gate before it closes to claim this sarcophagus.

21.You'll notice this sarcophagus in the background as you're getting close to the
top of the King's Tower, while you're lping from vulture to vulture. When you
rch the end of the second vulture sequence, jump to the recalled ledge and stay
there. Instd of climbing the wall to your left, go fly over to the vulture in
the background and kill some more birds to propel yourself around to the
sarcophagus's resting place.


:
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Submitted by: David K.

Unlockable: New Game +:
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Start a new game after defting the final Boss and immediately open up the upgrade
menu -- all your old upgrades will still be there but won't come into effect until
the sand army is relsed (when you can first start upgrading your prince).
With this information you should be able to go back through and get anything you may
have missed first time round.


Sarcophagus loions:
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Srch the following loions to find all ten Sarcophaguses. Note When you get nr
a Sarcophagus, you will hr a sound and can identify them by their blue orb glow.

1.Nr the exit of "The Stables", climb to the top of the octagonal-shaped room,
to find the first Sarcophagus.
2.In "The Fortress Courtyard", jump to the platform benth the circular switch
you have to activate to progress.
3.After the spiked floors in "The Fortress Courtyard", drop off the main path,
and slide along a series of ledges to rch the Sarcophagus.
4.Nr the exit of "The Prison", activate the switch to open the gate. As you
quickly run past the traps to roll under the closing door, before you exit the
prison, go right to climb the wall, then go right again to find the Sarcophagus.
5.At the start of "The Sewer" when you are climbing the frozen water spout, jump
towards the bm. Use the frozen water spout again to rch a second bm above
the first one. Then, you will be able to jump over a gap to rch the Sarcophagus.
6.Nr the exit of "The Sewer", walk along the side-path on the left. Then, freeze
the water to swing across the gap and rch the Sarcophagus on the other end.
7.When you enter a room in "The Royal Chambers" with a water spout on the left
with switches to its sides, freeze the water, and use it to jump towards ch
switch. The Sarcophagus is behind a door that opens after activating both
switches.
8.In the middle of "The Royal Chambers", you will rch a room with a waterfall
on both sides, and two accompanying water spouts. Freeze the water, jump up to
the second water spout, and use it to jump towards the waterfall. While in
mid-air, quickly unfreeze your ability so you will go straight through the
waterfall and land on a ledge. Then, climb up to find the Sarcophagus.
9.Nr the exit of "The Royal Chambers", jump on a ledge to the right of the water
wheel room, and continue on the ledge without freezing the water. Then,perform
a wall run up from the ledge to rch the wall. Jump off the wall to rch a
pole. Jump off the pole to another ledge, and move left across it to find the
Sarcophagus.
10.At the beginning of "The Throne Room", climb the wall on the left until you
rch the balcony to find the last Sarcophagus.


Pole Glitch:
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In some poles after the relse of the sand army you can be trapped: the
disapprs and it's replaced by an very awkward and you can move to avoid
this in every pole just tap UP if u do this that won't happen.


Door trap:
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In some doors when you activate a pole switch the doors may not open there are two
ways to avoid this (i haven't confirmmed them):
1. Start a game in normal and when you activate the switch low the difficulty to sy.
2. Reinstall the game.


Free Upgrades:
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Submitted by: Gurmat

Keep some of your upgrades unused. When you enter a checkpoint use the upgrades,
save the changes, return to the game and make prince die immediately after upgrading
(you can make him fall from height), when the checkpoint is restarted the upgrades are
available again..this may be a game bug, but working for me.


Bosses:
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Submitted by: tanay joshi
Email: tanay_joshi@yahoo.co.in

1st boss: the 1st boss crted by ratash is very sy.when he growl, you have to stop
there where you are for a sec,then when he step aside you have to roll. he crashes on
a wall, then go nr to him and strike the sword. do this some times and he will be
defted.

2nd boss: 2nd boss is some type of hard.you have to do like the first boss ,when he
crashes on a wall then you have to do a power attack to strike him.do this some times
and he will be defted.

ratash: ratash is the 1st main boss.you have to strike the sword on his back of legs
and when he doing strong attack of leg then you have to roll only to protect yoursel.
when you strike his half life,then ratash want a rest so he st for a time,then quikly
jump on him and strike him then he gone for while then you have to quickly go nr to
him and you have to fight like first until he deft.

3rd boss: third boss is alike like ratash but when he st and resting you have
to jump on him and strike him he will be defted.

maltash(malik +ratash): you have to do like ratash to strike him but when he fly
up then you have to go behind a wall to protect yourself.when you strike his half life
he gone for a while. then you have to go nr to him and fight like first.

strong maltash(last boss):you have to strike on his madalian to deft him.when he
do power attack you have to roll opposite side and strike on his madalian. in last
you have go to nr to him and strike him once he will be defted and your game will
be completed.


Get the upgrades in one go!!!:
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Submitted by: Sajal Rastogi

Once have enough experience points to get an upgrade (i.e. when "Upgrade Available"
apprs on the top right corner of the screen) do not get it unless you are sure that
you have completed a checkpoint(so play a little more after fight that has won you
experience points).

When you are sure that you have completed a checkpoint then get the upgrade, then
press "Esc". Select "Load Last Checkpoint" from the menu and then you still have
experience points get another upgrade then press "Esc" again, again load that
checkpoint and in this way get them all!


sy Killing:
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Submitted by: Chirag Jain
Email: www.lasith.l.m.malinga@gmail.com

When you first start upgrading your powers, start with your hlth and sand slots,
after they are full start upgrading the Stone Armour. The Stone Armour will be your
best defense against any enemy, including bosses. I completed the game with just the
Stone Armour and Full Life and Sand Slots.


STORY
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Submitted by: Aninda Das(IamGOD)
E-mail: aaninda_das@yahoo.co.in

Relsed by the time of the live action , its story is set into The Sands of Time
chronology between the first and second games. The HD version (PC/PS3/Xbox 360), the
Wii version, the PSP version and the DS version all contain different plots.

In the HD version, the Prince is sent by his father to the ancient ruins of King
Solomon's palace to visit his elder brother Malik, who is the rightful heir to the
throne and commander of the army. Their reunion is cut short when an invading army
storms the palace and sily overcomes its defenses.

Facing imminent deft, Malik decides to relse Solomon's mythical army which is sled
inside the palace's secret chambers despite the Prince's warnings. The army composed of
monstrous sand crtures start attacking indiscriminately and the only ones able to
fight it are the brothers as ch one carries one half of the medallion that serves as
the to the sl and protects them from the monsters' powers.

Soon after the Prince meets Razia, an ancient Djinn who revls that the army did not
belong to King Solomon, but was actually crted to destroy him. She asks the Prince
to have him and Malik rejoin their halves of the in order to sl the army once more.
But as the Prince meets Malik he finds that just like him, his brother grows strong as
he destroys the soldiers of the army and is unwilling to part with his half. As the game
progresses, the prince tries to convince his brother to help him sl the army without
success until the duo is forced to confront Ratash, another Djinn who is the rl crtor
of the army. Malik manages to deft Ratash, but its essence gets absorbed by his body
and eventually Ratash's power overcomes his will.

With Malik's half of the sl destroyed, the only way to destroy the army according to
Razia is by killing Ratash, using a special sword forged by the Djinn. The Prince manages
to retrieve the sword from the ancient city of the Djinn and Razia fuses her essence with
the sword in order to empower it. Despite being unwilling to attack his own brother, the
Prince confronts and destroys Ratash at the highest spot of the palace. Ratash finally
disapprs, lving a dying Malik in his brother's arms. With no response from Razia after
Ratash's deft, the Prince puts the sword back where he obtained it and departs sorrowfully
to give the news of Malik's dth to his father.

In the Wii version, which occurs chronogically at roughly the same time, the Prince has
left his father's side in srch of a Kingdom to conquer. In the Persian desert wilderness
he has discovered the forgotten kingdom of Izdihar. As the ruins crumble around him, his
life is saved by the djinn Zahra, who tells the prince she will ld him into the hrt of
Izdihar to help him conquer it. But as the Prince proceeds he discovers the country is
occupied by strange bsts and dangerous forces that force him to question Zahra's motives.
He discovers Zahra's existence is as a guardian of Izdahar and she has led him on a perilous
journey to rid the kingdom of its powerful and evil possessors. They are a dark sorceress
and a monster that was once a man. No longer possessing the dagger of time, the Prince is
forced to lrn new powers that will help him in his quest. He lrns from the djinn how
to manipulate sand to give him powers that will help him scale heights beyond all belief,
and to evade dth.

The PSP version ftures a plot in which the prophecy is written that a member of Prince's
royal family will bring end to an evil fire spirit Ahihud's dark reign over hidden mystic
land. To ensure his survival, the evil spirit's minions hunt down those with the royal blood.
Prince escapes his tower, where he is kept protected by his father, and pursues a mysterious
guiding light, which turns out to be Helem, a spirit of time who promises to help the Prince
deft his enemy.

The plot of the DS version centers around the Prince character being abducted by a cult.
This cult brings the Prince to an ancient temple in India and uses his sword, which houses
the Djinn queen Razia, to obtain a blood sacrifice from him. Using the Prince's royal blood
and Razia's Sand powers, the cult liberates an evil force locked in the temple, erasing
the Prince's memory and stling Razia's powers in the process. The temple collapses as
the evil is freed, and the Prince falls into a pit. At the bottom, Razia's spirit lds
the Prince to his wpon, and tells him that the ceremony he was abducted for is the rson
why he doesn't remember anything. She informs him further that he is a prince, and that he
and Razia are longtime friends, which the Prince believes. He decides to follow her
instructions warily, as he doesn't remember anything himself. They escape from the bottom
of the collapsed temple and Razia tells the Prince that their quest must be to hunt down
and kill the three members of the cult who abducted them.

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